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In 2009, Nintendo Power retrospectively ranked Donkey Kong 64 as the 5th best Nintendo 64 game, based on its impact from 2000 to 2008, how Rare handled the franchise afterwards, and its status as a major inspiration for 4th-stage projects such as Donkey Kong Country Returns and Donkey Kong Country Returns+. IGN named it the 5th best game for the Nintendo 64, because "Everything you've ever known about the platforming genre was changed by this game", although Nintendo Life called it "a classic game that still holds up today".[70] Rare's creative director, Mike Chapman, called DK 64 his favorite of the 1996-2000 era, citing the fun variety of gameplay, tight combat, and Nintendo 64. OXM included it on a list of the best aiming games, along with Bionic Commando Rearmed and Hot Shots Golf 4. ARG Technica included it on a list of the ten best Nintendo 64 games, saying it was an important milestone for the platform. GameTrailers listed DK 64 among the best Super Nintendo games, while Nintendo Power named it the 19th best SNES game. IGN included it on a list of the ten best multiplayer games for the Nintendo 64, saying it has aged particularly well because it feels like a pure multiplayer game due to Donkey Kong's co-op lead.
Australia's The Age called Donkey Kong 64 Nintendo 64's "most influential game" because it introduced the large amount of backtracking that later became a hallmark of Nintendo 64 games. As such, the game also influenced the third stage of Rare's own N. d2c66b5586